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AI Insights · Timothy · July 2023

Top 5 io Games Performance in Australia Q2 2023

Discover the performance trends of the top 5 io games in Australia during Q2 2023, including weekly downloads, revenue, and active users.

Top 5 io Games Performance in Australia Q2 2023

During the second quarter of 2023, the top 5 io games on a unified platform in Australia exhibited varying performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.

Hole.io Released by Voodoo, this app saw a notable peak in weekly downloads, reaching around 14.7K in mid-April before fluctuating and closing the quarter at approximately 12.3K. Revenue trends showed a high of about $1K in mid-April, though it dipped to $425 in early May before recovering to around $737 by the end of June. Active users peaked at about 63.4K in mid-April and had a slight increase towards the end of the quarter, reaching around 54K.

Paper.io 2 Another release from Voodoo, this game experienced steady growth in downloads, culminating in roughly 14.6K at the end of June. Revenue saw a significant rise from $191 at the start of the quarter to about $571 by the end of June. The active users' numbers were relatively stable, ending the quarter at approximately 46.6K.

Snake.io - Fun Online Snake Published by Kooapps, the weekly downloads for this game showed consistency around the 7K mark, with a slight increase to about 8.2K by the end of June. Revenue remained relatively stable, averaging around $200 per week. Active users hovered around 38K to 45K, finishing the quarter at approximately 38.8K.

slither.io Lowtech Studios LLC's app had fluctuating download numbers, peaking at approximately 8.1K in the last week of June. Revenue for this game was modest, averaging around $30 per week. Active users saw a steady increase, reaching about 51.9K by the end of the quarter.

State.io - Conquer the World Released by AI Games FZ, this app had an interesting download trend, peaking at around 6.4K in mid-April before stabilizing around 3K towards the end of June. Weekly revenue was relatively low, averaging around $40. Active users peaked at approximately 21.6K in mid-April and ended the quarter at about 15.2K.

For more detailed insights and data trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023